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	<title>Comments on: Cataclysm: More info unveiled</title>
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	<lastBuildDate>Mon, 12 Jul 2010 12:52:12 +0000</lastBuildDate>
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		<title>By: Taalo</title>
		<link>http://www.wow-track.com/2010/06/19/cataclysm-more-info-unveiled/comment-page-1/#comment-6916</link>
		<dc:creator>Taalo</dc:creator>
		<pubDate>Mon, 12 Jul 2010 12:52:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.wow-track.com/?p=2505#comment-6916</guid>
		<description>Now is it me or do permanent glyphs really cut the market on a very poor profit/high effort/tons of materials for the Inscription profession.  Please tell me we have something for them to look forward too.  We have:
1. BOA inscriptions for the same crap we get as inscriptor.
2. Burn thru tons of mats for low value materials.
3. Same glyphs are offered by all the other inscriptors for the cost of paper.
4. Out dated and low value darkmoon cards and trinkets that no endgamer would use.

Now everyone gets permanent glyphs????

Blizz needs to beef up this craft!!! Why ANYONE would want to be inscriber except for enchanting vellum / scrolls of fortitude, after more swings with the nerf bat this craft is really no where close to worth bothering.

Suggestions:

Inscribers get more glyphs than the average toon, this would give them similar benifits like BS or JC with extra slots or big gems.

Inscribe Off hand with some benifit.  Enchanters can&#039;t enchant off hands except shields.  So, if and inscription could be added to an off hand held item (book, orb, flowers, etc.)  This would be on par with enchanting scrolls.

Same with Trinkets or neck pieces: 
Suggestion: [Inscribe Neck Greater Defense] for tanks
[Inscribe Neck Attack Power] melee/ranged dps
[Inscribe Neck Casters Bonus] caster class
[Inscribe Neck Healing Bonus or Regen Bonus] for healing classes

Alchemy vs. Inscription
Hands down you can cash in on Alchemy hands down over inscription.

Please keep the buzz going on asking Blizz to get this profession to be worth doing.</description>
		<content:encoded><![CDATA[<div style="background-color:#FFF0F5 !important"><p>Now is it me or do permanent glyphs really cut the market on a very poor profit/high effort/tons of materials for the Inscription profession.  Please tell me we have something for them to look forward too.  We have:<br />
1. BOA inscriptions for the same crap we get as inscriptor.<br />
2. Burn thru tons of mats for low value materials.<br />
3. Same glyphs are offered by all the other inscriptors for the cost of paper.<br />
4. Out dated and low value darkmoon cards and trinkets that no endgamer would use.</p>
<p>Now everyone gets permanent glyphs????</p>
<p>Blizz needs to beef up this craft!!! Why ANYONE would want to be inscriber except for enchanting vellum / scrolls of fortitude, after more swings with the nerf bat this craft is really no where close to worth bothering.</p>
<p>Suggestions:</p>
<p>Inscribers get more glyphs than the average toon, this would give them similar benifits like BS or JC with extra slots or big gems.</p>
<p>Inscribe Off hand with some benifit.  Enchanters can&#8217;t enchant off hands except shields.  So, if and inscription could be added to an off hand held item (book, orb, flowers, etc.)  This would be on par with enchanting scrolls.</p>
<p>Same with Trinkets or neck pieces:<br />
Suggestion: [Inscribe Neck Greater Defense] for tanks<br />
[Inscribe Neck Attack Power] melee/ranged dps<br />
[Inscribe Neck Casters Bonus] caster class<br />
[Inscribe Neck Healing Bonus or Regen Bonus] for healing classes</p>
<p>Alchemy vs. Inscription<br />
Hands down you can cash in on Alchemy hands down over inscription.</p>
<p>Please keep the buzz going on asking Blizz to get this profession to be worth doing.</p>
</div><p>Hot debate. What do you think? <img style="padding: 0px; border: none; cursor: pointer;" onmouseover="this.width=this.width*1.3" onmouseout="this.width=this.width/1.2" id="up-6916" src="http://www.wow-track.com/wp-content/plugins/comment-rating/images/2_16_up.png" alt="Thumb up" onclick="javascript:ckratingKarma('6916', 'add', 'www.wow-track.com/wp-content/plugins/comment-rating/', '2_16_');" title="" /> <span id="karma-6916-up" style="font-size:12px; color:#009933;">14</span>&nbsp;<img style="padding: 0px; border: none; cursor: pointer;" onmouseover="this.width=this.width*1.3" onmouseout="this.width=this.width/1.2" id="down-6916" src="http://www.wow-track.com/wp-content/plugins/comment-rating/images/2_16_down.png" alt="Thumb down" onclick="javascript:ckratingKarma('6916', 'subtract', 'www.wow-track.com/wp-content/plugins/comment-rating/', '2_16_')" title="" /> <span id="karma-6916-down" style="font-size:12px; color:#990033;">11</span></p>]]></content:encoded>
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		<title>By: ronnie</title>
		<link>http://www.wow-track.com/2010/06/19/cataclysm-more-info-unveiled/comment-page-1/#comment-6490</link>
		<dc:creator>ronnie</dc:creator>
		<pubDate>Wed, 30 Jun 2010 01:26:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.wow-track.com/?p=2505#comment-6490</guid>
		<description>Ok, Now I know I will not be buying the next expansion. Path of the Titans was the only thing that sounded like fun. I know everyone think raids are best. But there is a lot of us who just do quest and achievements and other thing. The reason why for m is Raid suck on my server.
 The guild only give loot to friends and there friends. They only take new bees in to grind them till they leave. The pugs are worst as almost everyone is a ninja feast. That leaves just exploring and doing odd things.
 We tried other server and it seems the 8 other are the same. So why bother with raids. The fact wow got rid of the one thing that have a hope of being fun gone, will affect a lot of people like me.
The one question is what going to happen with the new skill. How is this going to work out as it was tied to Path of the Titans? What is in the works to fix this or are they going to scrape it for good. As it stands engineering sucks ( great money maker thao) and looks like it going to get worse and not better for that skill.
Well that my thoughts</description>
		<content:encoded><![CDATA[<p>Hidden due to low <a href="http://wealthynetizen.com/wordpress-plugin-comment-rating/" title="Rated by other readers">comment rating</a>. <a href="javascript:crSwitchDisplay('ckhide-6490');" title="Click to see comment">Click here to see</a>.</p><div id='ckhide-6490' style="display:none; opacity:0.4;filter:alpha(opacity=40) !important;"><p>Ok, Now I know I will not be buying the next expansion. Path of the Titans was the only thing that sounded like fun. I know everyone think raids are best. But there is a lot of us who just do quest and achievements and other thing. The reason why for m is Raid suck on my server.<br />
 The guild only give loot to friends and there friends. They only take new bees in to grind them till they leave. The pugs are worst as almost everyone is a ninja feast. That leaves just exploring and doing odd things.<br />
 We tried other server and it seems the 8 other are the same. So why bother with raids. The fact wow got rid of the one thing that have a hope of being fun gone, will affect a lot of people like me.<br />
The one question is what going to happen with the new skill. How is this going to work out as it was tied to Path of the Titans? What is in the works to fix this or are they going to scrape it for good. As it stands engineering sucks ( great money maker thao) and looks like it going to get worse and not better for that skill.<br />
Well that my thoughts</p>
</div><p>Poorly-rated. Like or Dislike: <img style="padding: 0px; border: none; cursor: pointer;" onmouseover="this.width=this.width*1.3" onmouseout="this.width=this.width/1.2" id="up-6490" src="http://www.wow-track.com/wp-content/plugins/comment-rating/images/2_16_up.png" alt="Thumb up" onclick="javascript:ckratingKarma('6490', 'add', 'www.wow-track.com/wp-content/plugins/comment-rating/', '2_16_');" title="" /> <span id="karma-6490-up" style="font-size:12px; color:#009933;">5</span>&nbsp;<img style="padding: 0px; border: none; cursor: pointer;" onmouseover="this.width=this.width*1.3" onmouseout="this.width=this.width/1.2" id="down-6490" src="http://www.wow-track.com/wp-content/plugins/comment-rating/images/2_16_down.png" alt="Thumb down" onclick="javascript:ckratingKarma('6490', 'subtract', 'www.wow-track.com/wp-content/plugins/comment-rating/', '2_16_')" title="" /> <span id="karma-6490-down" style="font-size:12px; color:#990033;">14</span></p>]]></content:encoded>
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		<title>By: Insomnia</title>
		<link>http://www.wow-track.com/2010/06/19/cataclysm-more-info-unveiled/comment-page-1/#comment-6468</link>
		<dc:creator>Insomnia</dc:creator>
		<pubDate>Tue, 29 Jun 2010 17:21:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.wow-track.com/?p=2505#comment-6468</guid>
		<description>Excited to see the new changes to guilds that Blizzard are bringing out. It should hopefully draw guilds closer together, other than the raiding teams within guild. 

I really like the guild levelling system idea, It&#039;s yet another way for everyone to work together for the betterment of the guild. 

Oh, and imo, Say goodbye to 25m&#039;s. Kiranii made a very good point. If you are on a dedicated raid team, Everyone will be gearing alot quicker, and alot more effectively than in 25m&#039;s.

The beneficial part is, the flexibility they are adding to the lockouts, You can raid with your guild, and raid with your friends, or you jump into a fail pug, and you can pick it back up with you guild, at a time that better suits you.

Thumbs up blizz, looking forward to Cata.</description>
		<content:encoded><![CDATA[<div style="background-color:#FFFFCC !important"><p>Excited to see the new changes to guilds that Blizzard are bringing out. It should hopefully draw guilds closer together, other than the raiding teams within guild. </p>
<p>I really like the guild levelling system idea, It&#8217;s yet another way for everyone to work together for the betterment of the guild. </p>
<p>Oh, and imo, Say goodbye to 25m&#8217;s. Kiranii made a very good point. If you are on a dedicated raid team, Everyone will be gearing alot quicker, and alot more effectively than in 25m&#8217;s.</p>
<p>The beneficial part is, the flexibility they are adding to the lockouts, You can raid with your guild, and raid with your friends, or you jump into a fail pug, and you can pick it back up with you guild, at a time that better suits you.</p>
<p>Thumbs up blizz, looking forward to Cata.</p>
</div><p>Well-loved. Like or Dislike: <img style="padding: 0px; border: none; cursor: pointer;" onmouseover="this.width=this.width*1.3" onmouseout="this.width=this.width/1.2" id="up-6468" src="http://www.wow-track.com/wp-content/plugins/comment-rating/images/2_16_up.png" alt="Thumb up" onclick="javascript:ckratingKarma('6468', 'add', 'www.wow-track.com/wp-content/plugins/comment-rating/', '2_16_');" title="" /> <span id="karma-6468-up" style="font-size:12px; color:#009933;">11</span>&nbsp;<img style="padding: 0px; border: none; cursor: pointer;" onmouseover="this.width=this.width*1.3" onmouseout="this.width=this.width/1.2" id="down-6468" src="http://www.wow-track.com/wp-content/plugins/comment-rating/images/2_16_down.png" alt="Thumb down" onclick="javascript:ckratingKarma('6468', 'subtract', 'www.wow-track.com/wp-content/plugins/comment-rating/', '2_16_')" title="" /> <span id="karma-6468-down" style="font-size:12px; color:#990033;">6</span></p>]]></content:encoded>
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		<title>By: Eltian</title>
		<link>http://www.wow-track.com/2010/06/19/cataclysm-more-info-unveiled/comment-page-1/#comment-6467</link>
		<dc:creator>Eltian</dc:creator>
		<pubDate>Tue, 29 Jun 2010 17:17:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.wow-track.com/?p=2505#comment-6467</guid>
		<description>Sounds like Cat will be fun, but all the new and exciting stuff is for Guilds and group play. Its very hard to get gear good enough to do those types of raids and without grouping its impossible. Blizzard should have done more work for the individual play.</description>
		<content:encoded><![CDATA[<div style="background-color:#FFFFCC !important"><p>Sounds like Cat will be fun, but all the new and exciting stuff is for Guilds and group play. Its very hard to get gear good enough to do those types of raids and without grouping its impossible. Blizzard should have done more work for the individual play.</p>
</div><p>Well-loved. Like or Dislike: <img style="padding: 0px; border: none; cursor: pointer;" onmouseover="this.width=this.width*1.3" onmouseout="this.width=this.width/1.2" id="up-6467" src="http://www.wow-track.com/wp-content/plugins/comment-rating/images/2_16_up.png" alt="Thumb up" onclick="javascript:ckratingKarma('6467', 'add', 'www.wow-track.com/wp-content/plugins/comment-rating/', '2_16_');" title="" /> <span id="karma-6467-up" style="font-size:12px; color:#009933;">15</span>&nbsp;<img style="padding: 0px; border: none; cursor: pointer;" onmouseover="this.width=this.width*1.3" onmouseout="this.width=this.width/1.2" id="down-6467" src="http://www.wow-track.com/wp-content/plugins/comment-rating/images/2_16_down.png" alt="Thumb down" onclick="javascript:ckratingKarma('6467', 'subtract', 'www.wow-track.com/wp-content/plugins/comment-rating/', '2_16_')" title="" /> <span id="karma-6467-down" style="font-size:12px; color:#990033;">8</span></p>]]></content:encoded>
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		<title>By: Elegost</title>
		<link>http://www.wow-track.com/2010/06/19/cataclysm-more-info-unveiled/comment-page-1/#comment-6465</link>
		<dc:creator>Elegost</dc:creator>
		<pubDate>Tue, 29 Jun 2010 09:56:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.wow-track.com/?p=2505#comment-6465</guid>
		<description>The fact that you will get more emblems in the 25-man raids, would mean that 25-man raiders would get access to high end gear twice as quick as normal 10-man raiders... But would you get even more emblems in heroic mods? I think that the idea is good and kinda bad on the same time...</description>
		<content:encoded><![CDATA[<div style="background-color:#FFF0F5 !important"><p>The fact that you will get more emblems in the 25-man raids, would mean that 25-man raiders would get access to high end gear twice as quick as normal 10-man raiders&#8230; But would you get even more emblems in heroic mods? I think that the idea is good and kinda bad on the same time&#8230;</p>
</div><p>Hot debate. What do you think? <img style="padding: 0px; border: none; cursor: pointer;" onmouseover="this.width=this.width*1.3" onmouseout="this.width=this.width/1.2" id="up-6465" src="http://www.wow-track.com/wp-content/plugins/comment-rating/images/2_16_up.png" alt="Thumb up" onclick="javascript:ckratingKarma('6465', 'add', 'www.wow-track.com/wp-content/plugins/comment-rating/', '2_16_');" title="" /> <span id="karma-6465-up" style="font-size:12px; color:#009933;">7</span>&nbsp;<img style="padding: 0px; border: none; cursor: pointer;" onmouseover="this.width=this.width*1.3" onmouseout="this.width=this.width/1.2" id="down-6465" src="http://www.wow-track.com/wp-content/plugins/comment-rating/images/2_16_down.png" alt="Thumb down" onclick="javascript:ckratingKarma('6465', 'subtract', 'www.wow-track.com/wp-content/plugins/comment-rating/', '2_16_')" title="" /> <span id="karma-6465-down" style="font-size:12px; color:#990033;">7</span></p>]]></content:encoded>
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